Jan 14, 2007, 07:06 AM // 07:06
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#1
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Wilds Pathfinder
Join Date: Jan 2006
Location: south mississippi
Guild: Warriors Of Melos WOM
Profession: E/N
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New skill for Elementalists: Volcano
I was just reading one of my other posts when this came to me. A skill named Volcano.
Attribute: Fire
Energy Cost: 15 points
Cast Time: 10 seconds
Recharge Time: 20 seconds
Damage: Initial on target 75-150 points
25 points per second for 5 seconds afterwards to all targets in aggro area
Due to the main attribute beign Fire this skill can be toned down some depending on the ammount of points in the fire attribute. It should also set the targets hit by it on fire for an additional 5 seconds.
What gave me the idea is the mention of a forbidden litinay that was used against the invading army of Char in Orr. Here is the link to that post:
http://www.guildwarsguru.com/forum/s...=1#post2440662
Mega Mouse
Ok i didn't relize just how powerful I suggested this be. Sorry about this.
Last edited by MegaMouse; Jan 14, 2007 at 10:31 AM // 10:31..
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Jan 14, 2007, 07:21 AM // 07:21
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#2
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Jungle Guide
Join Date: May 2006
Guild: The Seraphim Knights [TSK]
Profession: E/A
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A 10 second cast time is an eternity in Guild Wars.
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Jan 14, 2007, 07:42 AM // 07:42
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#3
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Frost Gate Guardian
Join Date: Oct 2006
Guild: LLJK
Profession: A/Mo
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Quote:
Originally Posted by Skye Marin
A 10 second cast time is an eternity in Guild Wars.
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it is, and thats how you could have such a powerfull spell...if you DIDNT interrupt it, then you deserve to get 1 hit killed or whatnot. Perhaps (just seeing your inspiration), make it a spell called "Litany of the Lich", only cappable off of the lich lord (in proph), 20 second cast, but 1 hit kills target foe and all nearby foes...
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Jan 14, 2007, 08:41 AM // 08:41
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#4
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Er yeah... Glyph of Sacrifice anyone?
Been playing Druids on Diablo 2 LoD recently have we?
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Jan 14, 2007, 09:24 AM // 09:24
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#5
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Furnace Stoker
Join Date: May 2006
Profession: R/
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ward of stability + any stance or chant that prevents interruption = holy crap the the entire enemy team just disappeared, wth?
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Jan 14, 2007, 09:49 AM // 09:49
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#6
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Administrator
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You know what I think would be really cool? Link it to Earth Magic and make it do a fixed amount of damage for every point you have in Fire Magic. Sort of like the healing in Lion's Comfort.
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Jan 14, 2007, 09:51 AM // 09:51
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#7
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Frost Gate Guardian
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Good for farming UW
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Jan 14, 2007, 10:28 AM // 10:28
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#8
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Wilds Pathfinder
Join Date: Jan 2006
Location: south mississippi
Guild: Warriors Of Melos WOM
Profession: E/N
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I was also thinking of possibly linking it to Earth majic. But I wanted to see the responce to this one first. Looks like a few players like it.
Mega Mouse
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Jan 14, 2007, 12:25 PM // 12:25
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#9
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Desert Nomad
Join Date: Sep 2006
Guild: Bubblegum Dragons
Profession: Mo/E
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Megamouse strikes again with his crappy skills.
Second wand set+glyph of essence+this=dead opponents.
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Jan 14, 2007, 12:31 PM // 12:31
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#10
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Wilds Pathfinder
Join Date: Sep 2005
Guild: [cola]
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the entire metagame would change around this skill imo
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Jan 14, 2007, 01:49 PM // 13:49
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#11
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Frost Gate Guardian
Join Date: Sep 2005
Guild: Alea Iacta Est
Profession: R/
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/notsigned
To powerfull.
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Jan 14, 2007, 02:15 PM // 14:15
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#12
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Forge Runner
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It would give AoE's a new face! Area Denial! Imagine this at the flagstand: leave or die.
/signed, it'd have to be elite though
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Jan 14, 2007, 06:32 PM // 18:32
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#13
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Forge Runner
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another overpowered skill from MegaMouse! rejoice
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Jan 14, 2007, 06:53 PM // 18:53
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#14
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Banned
Join Date: Jan 2007
Guild: [FHSR]
Profession: R/Mo
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10 second cast time? a monk can REZ someone faster even with a slow 8 second res spell. can you say Interrupt FTW? Also this skill is overpowered.
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Jan 14, 2007, 06:59 PM // 18:59
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#15
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The Greatest
Join Date: Feb 2006
Profession: W/
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Your overpowered skills are getting very old very fast.
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